Upgrades: Assault

2019-12-12-16-30
IDC/Games User

Mjölnir



Below we will explain the different skill upgrades of the Assault. The objective of this class is to finish off the enemies as soon as possible while flying and falling on their enemies to inflict area damage.

1. Flight

* "Hydra" Tank -> Fuel reserve and regeneration are increased. Spending fuel repairs Assault's durability.
* "Dragon" Tank -> Fuel reserve and regeneration are increased. Remaining in the air decreases incoming damage.
* "Forge" Hover System -> Flight consumes fuel only after Assault receives damage. Spending fuel repairs Assault durability.
* "Armor" Hover System -> Flight consumes fuel only after Assault receives damage. Remaining in the air decreases incoming damage.

2. Meteor

* "Hammer" Impactor -> Meteor inflicts more damage on the ground and even more from the air.
* "Contusion" Impactor -> When activated from the air Meteor stuns enemies.

3. Dash

* "Charge" Converter -> Dash charge is recharged much faster.
* "Thrust" Converter -> Dash consumes fuel instead of charges.

4. Avalanche

* "Annihilation" Diode -> The Avalanche beam becomes more powerful, and a full salvo of 3 rockets hits for extra damage.
* "Cataclysm" Autodiode -> The Avalanche beam becomes more powerful, and rockets are launched in automatic mode.
* "Disruption" Diode -> The Avalanche beam is extremely effective against NPC and mode targets, and a full salvo of 3 rockets hits for extra damage.
* "Sabotage" Autodiode -> The Avalanche beam is extremely effective against NPC and rockets are launched in automatic mode.


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